Horrible Night to Have a Curse

Castlevania Art - Horrible night to have a curse by Paul Bielaczyc
Castlevania Art Print

Orders fulfilled by Aradani

From the Artist

As my Wheel of Time artwork came to a close, I realized that I didn’t have any pieces in a similar vein, a silhouette of a figure in the foreground and a scene in the background. Inspired by another classic video game series that I loved as a kid, this piece is the second in a new series that I am working on, celebrating the games of my childhood. 

I recently replayed Castlevania 3 on my Switch, and having seen the new anime on Netflix, I got the art bug to work on this piece.

All three sizes are available in whatever color “glow” that you would like (only pictured in the 13″x19″ size), this includes the Print on Metal.

More About The Art

As a fan of the Castlevania video game series and its animated adaptation, I find myself transported back to the golden era of gaming when the iconic franchise first emerged. The Castlevania series, created by Konami, made its debut in 1986 on the Nintendo Entertainment System (NES). It quickly became a cornerstone of the action-platformer genre, introducing players to the Belmont family’s quest to vanquish the dark lord Dracula. The challenging gameplay, haunting music, and atmospheric graphics of those early titles left an indelible mark on my gaming memories. Exploring the labyrinthine corridors of Dracula’s castle, battling supernatural foes, and confronting the lord of vampires himself became a nostalgic journey through my gaming past.

The Castlevania animated series, produced by Netflix, extended this nostalgia into a visual and narrative experience. Bringing to life the rich lore and characters of the game, the show captured the essence of the dark and gothic world that had enthralled fans for decades. The adaptation expanded on the story, delving deeper into the backgrounds of iconic characters like Trevor Belmont, Sypha Belnades, and Alucard. The animation style paid homage to the series’ roots, blending modern techniques with a classic aesthetic that resonated with longtime fans. Witnessing familiar scenes and characters reimagined on the screen stirred a sense of joy and appreciation for the legacy of Castlevania.

The Castlevania franchise’s enduring appeal lies not only in its captivating gameplay and storytelling but also in the way it has evolved over the years. As a nostalgic fan, I appreciate how the series has adapted to new gaming platforms and continued to explore innovative storytelling avenues through mediums like animation. Whether playing the classic titles on vintage consoles or binge-watching the animated series, the world of Castlevania remains a cherished realm where nostalgia and contemporary entertainment seamlessly converge.

About Paul Bielaczyc

Portrait of Paul Bielaczyc

I have been drawing and whatnot since as long as I can remember.  Any spot in my school notebooks that didn’t have notes were filled with sketches. I drew mostly from the D&D adventures that my brother ran, as well as the fantasy books I was reading. I did a few pieces based on Terry Brooks’ Shannara series, but focusing on being a nerd, I didn’t have much time for art in high school.


When I got to college I dual majored in Computer Science and Art History. Minoring in Studio Art, I took as many art classes as my schedule allowed. I seemed to be pursuing a career in art or art education, but decided to try graduate school in Computer Science.  Graduating in 2004 with a Master’s in CS, but again switched paths and returned to my art interests. Mike, my brother, and I co-own Aradani Studios, a costuming and art company that we founded in 2002. We travel mostly in the Southeast United States, to various conventions and Renaissance Festivals, selling our art, and our ears.


I currently call Nashville, TN my home, and don’t see that changing for quite some time. This is where my friends, my family, and my career is. When I first posted this bio, I said that, “I still have no idea what I want to do with my life.” Well, in those 4 years that I wrote that, I think I have found my calling. At the age of 26, I won the most prestigious fantasy art award there is, the Chesley Award. Mike and I have slowly but steadily grown this business into something that now employs other people! And most importantly, I love what I do, and I truly enjoy being able to talk about my art with people, and have a dialogue with them.

And I owe all of this to my brother. Without him, I don’t know where I would be today, but it wouldn’t be here. And I hope he always remembers that I am grateful to him.

See more of Paul’s Art